HoloMon — Holographic Entertainment System
My UCF senior design capstone — a holographic Pokémon you interact with bare-handed, no headset or gloves. A Raspberry Pi does the OpenCV hand-tracking, a custom ATMEGA328p board wakes the webcam when someone walks up, and a React Native app picks which Pokémon appears in the Pepper's Ghost display. I was project manager and the translator between the team's hardware and software halves.
