FULL PROJECT LOG

Projects

Every entry, surface to seafloor — web development, embedded experiments, and fabrication. Links, source, videos, and photos where available.

WEB · SURFACE WORK

Sunnyside Beach Park Dive Map

The site survey for my SDI Divemaster certification — an underwater map of Sunnyside Beach Park, drawn from my own dives and published as an interactive web map for other divers planning the site.

CartographyDive surveyWeb map
EMBEDDED · DEEP WORK

Bruce — Mechanical Sub-Torpedo

An untethered sub-torpedo built to submerge and run a straight course across UCF's Reflection Pond. My first time designing something that had to survive being underwater and still do its job.

Mechanical designUnderwater vehiclePrototyping
MAKER · SHORE WORK

Self-Replicating Robot Project (SRRP)

A NASA-sponsored effort toward a robot that could collect materials and repair and build human habitations on Mars. I designed the modular arms during the project's first phase.

RoboticsNASAModular design
WEB · SURFACE WORK

Continental

A cooking webapp built with my brother that makes cooking less about recipes and more about ingredient pairing. I run the MongoDB backend and share interface design. Patent protection pending.

MongoDBWeb appInterface design
WEB · SURFACE WORK

Ready, Set, Queue!

A collaborative webapp for people who can't pick something to watch: roll a d20 and take one of the first twenty in the queue. Filters by duration and genre, with cooking and gaming categories planned.

Web appCollaborative
MAKER · SHORE WORK

Lucid Dreaming

A 48-hour game jam entry — an endless side-scrolling platformer where the player escapes sleep paralysis by collecting light orbs. I programmed it; Thomas handled graphic design.

Game jamGameplay programming